
Hit Copy prompt above, open your project in the agent and paste it. The prompt links the original frames, so the agent can look at them before building.
Put the two side by side. If something is off, tell the agent exactly what: timing, size, color or spacing.
REFERENCE - Gallery page: https://magpui.com/en/i/late-90s-console-night-in-3d-6b1ecf - First frame (image): https://dnioievkvxejjbxgwvko.supabase.co/storage/v1/object/public/media/late-90s-console-night-in-3d-6b1ecf/shot.jpg - Clip (mp4): https://dnioievkvxejjbxgwvko.supabase.co/storage/v1/object/public/media/late-90s-console-night-in-3d-6b1ecf/clip.mp4 - Original post: https://x.com/spogelsemaskine/status/2107175855713619988 by @spogelsemaskine Before building, download the first frame and look at it. If ffmpeg is available, download the clip and extract frames (ffmpeg -i clip.mp4 -vf fps=2 frame-%02d.png), then study the motion frame by frame. Match what you see; the text below describes it, the frames are the truth. 3D rendered scene, 16:9, low camera angle in a dim late 1990s living room at night. A worn leather sofa, a glass coffee table with an ashtray and a thin curl of cigarette smoke lit purple, a leafy houseplant, and the edge of a chunky CRT television casting a warm yellow glow. Grey game console on the table, controller cable trailing. Slight low-poly textures and dithering, volumetric light, realistic shadows, nostalgic and quiet. For animation: smoke rising and TV flicker, seamless loop.