
Premi Copia prompt qui sopra, apri il progetto nell'agente e incollalo. Il prompt contiene i link ai fotogrammi originali, così l'agente li guarda prima di costruire.
Mettili uno accanto all'altro. Se qualcosa non torna, di' all'agente cosa esattamente: tempi, dimensioni, colori o spazi.
REFERENCE - Gallery page: https://magpui.com/en/i/late-90s-console-night-in-3d-6b1ecf - First frame (image): https://dnioievkvxejjbxgwvko.supabase.co/storage/v1/object/public/media/late-90s-console-night-in-3d-6b1ecf/shot.jpg - Clip (mp4): https://dnioievkvxejjbxgwvko.supabase.co/storage/v1/object/public/media/late-90s-console-night-in-3d-6b1ecf/clip.mp4 - Original post: https://x.com/spogelsemaskine/status/2107175855713619988 by @spogelsemaskine Before building, download the first frame and look at it. If ffmpeg is available, download the clip and extract frames (ffmpeg -i clip.mp4 -vf fps=2 frame-%02d.png), then study the motion frame by frame. Match what you see; the text below describes it, the frames are the truth. 3D rendered scene, 16:9, low camera angle in a dim late 1990s living room at night. A worn leather sofa, a glass coffee table with an ashtray and a thin curl of cigarette smoke lit purple, a leafy houseplant, and the edge of a chunky CRT television casting a warm yellow glow. Grey game console on the table, controller cable trailing. Slight low-poly textures and dithering, volumetric light, realistic shadows, nostalgic and quiet. For animation: smoke rising and TV flicker, seamless loop.