Hit Copy prompt above, open your project in the agent and paste it. The prompt links the original frames, so the agent can look at them before building.
Put the two side by side. If something is off, tell the agent exactly what: timing, size, color or spacing.
REFERENCE - Gallery page: https://magpui.com/en/i/ghost-skater-pixel-runner-b18c81 - First frame (image): https://dnioievkvxejjbxgwvko.supabase.co/storage/v1/object/public/media/ghost-skater-pixel-runner-b18c81/shot.jpg - Clip (mp4): https://dnioievkvxejjbxgwvko.supabase.co/storage/v1/object/public/media/ghost-skater-pixel-runner-b18c81/clip.mp4 - Original post: https://x.com/AnaArsonist/status/2104900327812010370 by @AnaArsonist Before building, download the first frame and look at it. If ffmpeg is available, download the clip and extract frames (ffmpeg -i clip.mp4 -vf fps=2 frame-%02d.png), then study the motion frame by frame. Match what you see; the text below describes it, the frames are the truth. Pixel art scene, 16:9, side view of an endless runner game: a small white ghost riding a skateboard along a city street at twilight. Layered parallax background of soft purple and lavender buildings with lit windows, a pink-violet gradient sky, a few stars. Retro 16-bit sprite style, hand-placed pixels, limited palette of purples, pinks and navy, gentle glow on lights. Calm, dreamy, nostalgic. No text, no UI.